Microsoft announced DirectX raytracing a year ago, promising to bring hardware-accelerated raytraced graphics to PC gaming. In August, Nvidia announced its RTX 2080 and 2080Ti, a pair of new video ...
As an Amazon Associate, we earn from qualifying purchases. TweakTown may also earn commissions from other affiliate partners at no extra cost to you. UL Benchmarks have announced and released a new ...
Futuremark are introducing a new 3DMark real-time raytracing benchmark later this year to test Microsoft's DirectX Raytracing API on your graphics card. And it is going to give your current-gen ...
Microsoft has released a preview of the next step in DirectX Raytracing to its Windows Insider Program, meaning developers can start to play with new performance enhancing features to deliver a better ...
Hailing from sunny (not as much as people think) Italy and long standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old ...
Futuremark, the company behind the popular 3DMark and PCMark benchmarks that are widely used by reviewers (us included) and enthusiasts alike, has a released technology demo showcasing real-time ...
Microsoft is moving on to the next generation of its DirectX gaming APIs for Windows and Xbox. DirectX 12 Ultimate enables developers to unlock all of the hardware features on PC and in the Xbox ...
GDC 2018 - Microsoft announced their new adventures into DXR at GDC 2018, with DirectX Raytracing being the DX12-based standard for Raytracing with AMD and NVIDIA both throwing their support behind ...
UL Benchmarks is cracking the whip when it comes to real-time ray-tracing, and has announced the immediate availability of its new dedicated DirectX Raytracing feature test within its all-encompassing ...
It's been a few years since Microsoft introduced DirectX 12, and there's a new set of console introductions coming this fall, so the time is ripe for the unveiling of a new DirectX version. Microsoft ...