Ronald Goncalves is a contributor at DualShockers and a Venezuelan political scientist and economist who seeks to express his passion for video games through the always subjective interpretation of ...
Loading screens in classic games like Too Human and World of Warcraft were excruciatingly long, making gameplay frustrating. Even acclaimed games like Divinity: Original Sin 2 and Bloodborne suffer ...
XDA Developers on MSN
NVMe doesn't matter for game load times like you might think
Your drive is fast, but games still load at the speed of software ...
Evan is a Communications student based in Edmonton, Alberta. Formerly a sports writer, he was drawn to Game Rant by his longtime passion for video games. An avid gamer since the age of 13, Evan has ...
The Elder Scrolls IV: Oblivion remaster has been everything fans of the original could have hoped for. Old mods work surprisingly well and muhc of the fondly remembered quirkiness of the game is still ...
Indie game devs are coming crawling out of the woodwork to confirm that in-game loading bars don't actually convey any useful information. And while I knew in my heart that was true all along, it ...
In games, nothing breaks player flow like a loading screen, and in virtual reality this problem is amplified tenfold. ‘Presence’ or ‘immersion’, the magical yet fragile feeling of ‘being there’, is ...
That'll a be a huge, 50-storey, fully-carpeted yep according to YouTuber DocJade. He decided that installing and running the ...
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