Sarah has been an editor and contributor for Game Rant since 2015. After meeting her first Chocobo, she never looked back. Sarah majored in game design in college and utilizes that knowledge to ...
Before we get into the mods and shaders, it is important to be clear on the definition of “realistic.” There are two possible routes you can go for: either water that behaves like realistic water, ...
Computer scientists have introduced a novel representation of waves that improves computational efficiency by at least an order of magnitude. Based on principles of theoretical physics, their method ...
You may not give much thought to it when splashing around in the bath or going for a swim - but realistically simulating water is an incredibly difficult task for computers. A new simulation from ...
Simulating the complex ebbs and flows of liquid in real-time is not easy, but this jaw-dropping new demonstration from PhysX shows we’ll eventually get there. This new system is called Position Based ...
When designers select a method for simulating water and waves, they have to choose either fast computation or realistic effects; state-of-the-art methods are only able to optimize one or the other.